Game
Immortal Sins
7 years ago

Yet another hotfix (Beta Build 20190124 Revision 1)


OK. I released another hotfix to the Beta version, since the previous hotfix had the wrong info, resulting in the game not starting up by nwjs. The revision puts the right info in.

Apologies for the inconvinience.



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Taking the wraps off. For real this time.

Done some improvements to the backup system. Even added an icon to let you know that it's working.

It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.

A small teaser for the next update.

A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.

Wrote a tool that installs the game's dependencies. That means Northbridge will always use the latest version of the Microsoft Edge WebView2 Runtime.

Added achievements. Because why not?

Overhauls on the way.

Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.

While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.