Game
Immortal Sins
7 years ago

Yet another hotfix (Beta Build 20190124 Revision 1)


OK. I released another hotfix to the Beta version, since the previous hotfix had the wrong info, resulting in the game not starting up by nwjs. The revision puts the right info in.

Apologies for the inconvinience.



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While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.

Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.

Waz zis? An overhauled map? Yes. Coming soon.

A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.

It's a bit early, but I have something cooking. Keep an eye out.

Done some improvements to the backup system. Even added an icon to let you know that it's working.

Something something... Stuff that I worked on.

Jump List returns in the next update.

Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.

It's still pretty early work, but I am working on making the UI more dynamic and sleek. Including faces changing depending on their HP.