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Today I will tell you about the division of the world in Pixel Crush. The world is divided into: Surface: Build and survive. Underground: Dig and get resources.
#PixelCrush #gamedevelopment #sandbox #pixelart #customengine

The surface layer in Pixel Crush contains most of the structures and space for creativity, where you will be able to encounter various structures, resources, natural phenomena.
#PixelCrush #gamedev #sandbox #pixelart #art #rpg #Adventure #OpenWorld #indie

The underground layer in Pixel Crush contains many resources and zones with unique monsters. It is also modeled after mines and water (for the economy of the place)
#PixelCrush #gamedev #sandbox #pixelart #art #rpg #Adventure #OpenWorld #indie

In Pixel Crush unique monsters only! No classic zombies here — expect original types of undead created exclusively for the game. Like this RSMv. 
#sandbox #RPG #survival #fighting #combat #PixelCrush #indie #indie_game #devlog #gamedev
















