hearing! its pretty basic so far, but he can hear items if he is in a certain range of it, if he looks around he goes into hunt, if he doesnt, goes back into idle (i'll explain more in the comments)
Hello! I've remade how the game handles items, as well as fixed a few bugs, especially with opening doors. The game still has bugs, but the next thing I'll work on is hearing! Here's a short gameplay of what has been done so far.