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En.ReSourcer (Jamara T. Lenard)©

#WorldFrogDay

New BayBie PWR toddler, suited in a frog PJ, this one is Kepper.

Re-DEV LOG: 006

I found TurboTime the arcade live build and the project itself still stable until the building of the arcade cabinet.

#GJASKS #gamedev #gamedevelopment #tobikomi

Re-Dev Log: 005

Five years till, giving TurboTime an original vinyl title instead in Namco's design reference nor a rom hackfrom the original.

Now to re-order the decal print to start with the live build.

#art #gamedevelopment #tobikomi

​Re-DEV LOG: 004 - Circuit Complete

The Race Circuit is complete since the last bults. Now to work on the rank position and winning scene.

​Re-DEV - 003: Full Race

The first race is complete putting in cycle of stages in every tracks. Now the rest of the circuit's tracks will be retiled. Now I have countdown skip out passing a two number at the end of time until I make point digit.

RE-DEV LOG - 002: Layered Kart

By minimize the bytes numbers by going on layers in sprites. That I worked on the player's kart to be coded with color including the opponents.

#GJASKS #gamedev #TobiKomi

RE-DEV LOG - 001:

Reconstruction in progress from the error opening. With the deep data with Atom file data to copied the last use of the programming. TurboTime is in progress to fix-up.

#gamedev #GJAsks #RetroGameDay #TobiKomi

#Devruary - Day 28

I still go on with the other project while I'm dozed off from age.

#Devruary - Day 27

That I first finished with GameMaker Software back then.

#Devruary - Day 26

The the game being in the front page on IndieDB after edits.