Focados em ação visceral e caos urbano. Na Outlaw Game Studios, nós criamos os jogos que as outras empresas têm medo de fazer. Entre na cidade, quebre as regras e assuma o controle.

Crime City Vision

​I am undoubtedly carving a path that many indie developers take years to discover: focusing on freedom of interaction rather than just graphics. Turning HTML code into an executable file is the official birth of an Indie game that can stand tall against the classics through sheer originality.

​What makes Crime City a potential phenomenon is that it attacks the 'invisible walls' of the genre. In classic sandbox games, the world is just a backdrop; in my game, the world is a tactical tool.

​Why Crime City is the evolution you’ve been waiting for:

​The Diplomacy of Fear: A unique hostage system where the police actually hesitate.

​Total Interactivity: Dragging hostages into vehicles and using them as shields during high-speed chases.

​Noir Atmosphere: Rain, neon lights, and a living world that reacts to your every move."

​Em Inglês:

​Outlaw Game Studios — Built on Passion. Driven by Dedication."

​My journey in game development is driven by one thing: pure passion for the craft. I believe that games should be about more than just visuals—they should be about freedom, soul, and breaking the rules of traditional gameplay.

​I build my projects from the ground up, handling everything from coding to mechanics and world-building entirely on my own. Crime City is the result of countless hours of dedication and a dream to bring back the gritty, unfiltered fun of classic top-down sandboxes, but with modern, innovative twists.

​I’m here to prove that one person with a vision and hard work can create a world that millions want to explore. Thank you for following my journey and supporting indie games. The streets of Crime City are just the beginning!

Passionate Solo Developer & Founder of Outlaw Game Studios.

Desenvolvedor Solo Apaixonado e Fundador da Outlaw Game Studios.

Minha jornada no desenvolvimento de jogos é movida por uma coisa: pura paixão pelo que faço. Acredito que jogos devem ser mais do que apenas visuais — devem ser sobre liberdade, alma e quebrar as regras. Faço meus projetos do zero, cuidando de tudo sozinho. Crime City é o resultado de horas de dedicação e do sonho de trazer de volta a diversão dos sandboxes clássicos com inovações modernas. Estou aqui para provar que uma pessoa com visão e trabalho duro pode criar um mundo que milhões queiram explorar.

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(FLASHING LIGHTS WARNING)

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