STAT__TEAM @STAT__TEAM
Joined about 3 years ago
DevHe / They

Loading...Inserting some lines for the cutscene!
don't mind about the blue M16 it's just a placeholder

Loading...Let's face it, glow is a must have. I wonder if mobile will handle it...

Loading...We've been working on several cool things for #MaidenCops over the past few weeks
#IndieGame | #IndieDev | #GameDev | #PixelArt | #screenshotsaturday

Loading...I was invited to give a talk at the Game Developers Conference about imposter syndrome today and wow I did not expect this type of turnout! If any of you were there, thank you for being there. It was incredible meeting a few of our users in person!

Loading...I added waves and foam to the ocean 🌊🌊🌊
I used vertex displacement and multiple layers of textures & masks to avoid obvious repetitions. Still work in progress, but it's starting to get interesting. The render stack was quite complex to setup however !

Loading...Thank you so much everyone for 500 followers! 🥳 Next stop, 1000!
Animation made in #Blender
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We hosted a party during the Game Developers Conference this year and invited devs to bring their games and friends! 3,000 people showed up to the Indie Carnival by Game Jolt + Yahaha party! Woohooo

Loading...Hi everyone! Here is a 5-second interaction packed with Motion Warping, 3 animations, 3 SFX, 2 VFX, 2 Cameras, and voiceover using Replica Studios AI in UE5 ... What do you think?
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