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Space Invaders. Test of game scene

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Now the invaders can move too. After each step they change texture, like in the original game

Based on feedbacks, I reduced darkness of level select decorations making them look brighter and clearer. I also decided to create alternate level palettes for completed and incomplete state each. Here are some shots from the level select:

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I haven't shown off some game footage here in a while. Not like this anyway. This is the Country Road biome in Virtual Monsters RPG. Working on releasing the Open Beta for the game.

#gamedev #unity3d #indiegame #indiedev #mmorpg #pokemon #digimon

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I'm developing a Space Invaders clone to test my engine
- Added a VERY optimized collision system

#GJAsks

My favorite platformers are run 'n' guns, metroidvanias and puzzle platformers.

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Here is some gameplay of an old version of the prototype. I'm continuing to work on this version, and many things are different right now. Sorry for the audio, this video was a part of a showcase that I did of how the games are working.

Tadaa FearsAndWarehouses released, pls don't expect anything from the game. It is what it is

I'm resuming progress on this game. This time I'm working on level select. Here are some shots from the level select:

My most anticipated part of #Silksong would be bosses, upgrades and secrets.