All Posts in 3D Modelers!
Check out the intricate details of this 3D model. With a polygon count of 50,000, it's a testament to the power of #gamedev and #3Dmodeling. See the impressive topology and texture density for yourself!
I realized I could sculpt the facial expressions in Blender and save them as shape keys to use later in-game in UE5.
Here are some highlights from the past year. I hope to make even more progress on my game project and create some pin ups in the new year.
#3d #3dart #blender #b3d #3dcharacter #characterdesign #stylized #stylizedmodeling
Stay tuned for updates on the progress of this work-in-progress model. We will keep you informed as development continues.
#blender #b3d #charactergame #gamedev #stylized #cartoon #sculpture #wip #3d
Some assets for the game demo. The implementation of thrown barrels mechanics was a nightmare!!
#unreal #unrealengine #ue5 #blender #b3d #lowpoly #gameasset #asset #gamedev #dev
I am making variations for The Fallen in Blender, one of my game's enemy types.
I want to make his armor destroyable and make different armors with different capabilities in the future.
#blender #b3d #unrealengine #ue5 #gamedev #gamecharacter #stylized #dinosaur #moltenjaw
This is a w.i.p of the level of the game, With this I learn how hard is make a level design.
New boss added to DreamBorne
Name:Troll from the deep
Boss has 2 phases
Making in Blender The Fallen, one type of enemy for my game, developed in UE5.