Games in Cafe Dot

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Here are some reference sheets of a #visualnovel I would like to develop one day. Any sketches or sneak peaks I am going to tag as #6wayStreet 
Who is your favourite character of the bunch so far?
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#digitalart #gamedev #queerartist #wip

Loading...Ok UI is good enough for now.
Did some reworks to the code too, it's now possible to play multiple notes at once. BUT....
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Loading...Well this is a thing in the game now.
Should probably set up some UI, but I'll do it later this really isn't a high priority.
I just got lucky finding a tutorial on how to pitch a single note into all the possible ones in a scale.
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1Final(?) Equipment UI update (for now...)
Now with sprites*!
*still cheese
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1Equipment UI update!
Was able to modify a bunch of stuff I'd already done, always a good thing!
Next step is setting up a way of comparing the stats on Gear.
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Loading...Added new Status effects;
Slow and Haste!
About time I had some movement speed modifiers!
Need to make some UI and particle effects for them (reused existing ones), I think I'll add ground dust effect?
Also, should probably adjust the sprite speed...
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