Games in Cafe Dot

Share your creations!
Progress post for December!
Also available to read here: https://www.patreon.com/posts/117543820?pr=true





















Ok, Spelunking menu is fixed, now I just need to remake it better!
Also, need to update them to use the Culling System instead of just being invisible :P
















YUP! That's all working great!
Need to make a proper sprite for the Button Track, and apparently I never added Buttons to the Save System, so that needs done at some point.
Also Button Menu needs updated to current style.






















I think that's all sorted.
Paving (floor that doesn't have height) is now done like Minetracks, purely as grid data.
You even get a refund when selling them.
Also added the floor dust to Building Selling. Might make it lighter, kinda hard to see on grass.






























































Happy (late) Sunday everyone!
I hope you're all doing well!
Got my Minecarts working right!
Had to add a better rotation option for cycling the directions and added back in the Destroy menu option.

























Hmmm! Proof of concept for Minetracks done with ds_grid and a variation of the existing movement system.
Plan is to have you get in a Minecart that will disable normal movement controls.























Happy December everyone!
I hope you're all doing well!
Mostly sprite/UI work and code reworking this month! (November)
Rambling begins!





















Still needs some tweaks and the actual Enchanting effects added, but this UI and new system all works!














































