game_development in Indie Game Community

Share your creations!


New for the singleplayer gym level: The moving treadmill. Actually way easier to implement than I thought. For anyone who is wondering how to do this or does things in Godot, here's the recipe: https://kidscancode.org/godot_recipes/physics/conveyor_belt/

The Dark Keys are secret items you can discover in Skygrave to unlock the Whisper Doors, special doors which may hold treasure, lore, or nightmarish horror...
If you want to read more about them head on over to:
https://tyler-souza.itch.io/skygrave/devlog/330783/dark-keys
i haven't posted anything in a while, but just so y'all know i'm still around here's a short gif of the progress that's been made on the combat system: Now you can lock on to enemies and spin the cudgel around to attack/block from different angles!


DevDiary: ragdoll.
What could be better than killing the imps in different ways?
Beautifully slam the enemies against the elements of the environment, for sure.

Returning to this game after some time, I discovered some bugs while playtesting. I'll delay release for more playtesting to find more bugs (if there's any).
I've added a secret counter in main menu to encourage player to discover those secrets.





And once again we turned our game into something else! Today Lumencraft is a lava racing game xd



Soon Aethia will be out and you could try the demo...