game_development in Indie Game Community



Improved colliders in #HackeRPG #indiegame #gamedev #devlog


Artia : Neo's Adventures - Gameplay dragon earth & air🌳➕⚡
Our Kickstarter will start soon! Stay informed here ➡️https://kickstarter.com/projects/artiagame/artia-neos-adventures…
#indiegame #gamedev #madewithunity #gamer #manga #anime #rpg #gaming #Kickstarter #motivationmonday

Which? Whatever wins is the engine I will use for my game. Pick wisely...
(Ignore the stock image)



Testing out Garden level 2 in the new version of Marble Assault. I've changed and added a few things. I think it works.





I made a funny bug, where you can spam F to throw grenades during a paused game, and they all get thrown after you unpause, resulting in big booms!


Added the new 'continue game' menu, which also shows stats.
Save data is now written to file and loaded properly.
And I added the first of the enemies, and player death.
All in a days work! And still much to do!

First time in the PostJamJam and already in the mid-table positions.
Thank everyone who rated and send feedback. Your comments Will be annoted for improving next versions