All Posts in Unreal Engine

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Still got a lot to do but im pretty happy with how todays gone with the temple design, wdya think ?

🎉 Ready to throw down in a classic game of Rock, Paper, Scissors? 🎮
🚀 Multiplayer Mode is LIVE! Challenge your friends or players around the world in Rock Paper Scissors Online! 🪨📄✂️

🔥 Play now and let the battles begin!

https://gamejolt.com/games/rockpaperscissorsonline/923139

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The game has been updated ! Here is a little Devlog on how I create levels.

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AI Update

It can now chase the player as well

Temple blockout is coming together in UE5 now

This Friday... (20/09/24)

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a very late devlog

I'm actually starting to make a level.

Playshoulder, for now. making materials, fixing bugs.

-new model

-made new trash bags

-added the ability to infinitely get them.

-Tv

Hyper light drifter has been a massive inspiration for Orb Walker. Do you have a favorite part of hyperlight? or any other games like hyperlight that have influenced you like this?

Throwback to our/my first more serious game project, Binary Sparks, which started 2014.

* With similar mechanics to OME, it can be seen as the predecessor to it.

* The main mechanic revolves around weather effects, colors and shifting dimensions.

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🚀 New game dropping tomorrow ! 🎮 It's one of my first games ONLINE with an external server, so there might be a few bugs 🐛. I've set up a bug report section to keep things smooth ! Thanks for your support !