All Posts in Unreal Engine

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First week challenge

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Made a little object count check

Door only opens when you place certain amount of each object on the platform

in this case 2 crates and 3 bins

INTERNATIONAL WOMENS DAY

👾 Celebrating Women in Gaming:

💪"Women have been influential figures across all areas of the gaming world—from design and development to storytelling and production. READ MORE BELOW >>>

https://news.xbox.com/en-us/2025/03/07/xbox-international-womens…

Today is my birthday lol.

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In Twilight Wars, you operate in the shadows, because stepping into the light means exposing your every weakness.

Build your team, master the battlefield, and turn secrecy into your greatest weapon.

🎮 https://store.steampowered.com/app/1396540/Twilight_Wars

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Designing an intuitive Quest & In-Game Notification system for Lobo! 📜✨ Built for clarity and immersion, designed in Illustrator and fully implemented in Unreal Engine. 🎮🔥

Foliage let's goooo
#HNRTX

Well this is looking pretty good, hope you all enjoy this little image.

Vintage Bonnie by @Battington & @TheMediocreMakers
The table and chair models are by @dot-e26

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QUICK UPDATE : Fixed graphics quality settings when the actual graphics quality is more than the selected one in the settings. Also added resolution scale change with graphics settings.
Version 0.3.2 now available for download (i.e. this update)

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UPDATE : Added light particles when boosting, jumping or collecting a ring. Fixed no damage invinsibility, or sometimes not any damage after getting once - bugs you may have never even noticed.

Version 0.3.1, now available for download on the game page.