News in Demiurge's Spear

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Loading...Working on some additions to the map, also making the hive explode MORE, for literally no reason other than performance. Also gonna make that hurt enemies. I really need to make a loading screen though...



38: Added a new enemy type, finally made it so enemies can still chase you even if you're not touching the ground, some VFX changes, some more pending changes, working on creating a hub area where you can interact with NPCs.

Loading...37: Newest version released.
36: 4.1.0 released, added a changelog that I will forget to use, enemy attack anims and you can now DODGE their attacks, some changes to mission 00, a new flat testing map, etc, now to focus on making it so the game doesn't gobble performance, new Hud too

Loading...35: Tested making a physical HUD, all I had to do was put a Widget in a spring arm and put it slightly in front of the camera.

