Work in Progress in Unreal Engine

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Added manual gearing & Fixed camera re-centering
Currently the gearing is in blueprints but I'm gonna try moving it into the depths of hell aka c++

So I want to clearly say that Five Nights at Freddy's : Witness might take around 5 to 7 years to fully be developed. I know it's alot. But it's due to the assets being difficult to find and making very fluid animations.







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Screenshot from the animation VS Screenshot now VS a year ago.... Alot of progress was made...








Made some conveyor belts. These are splines that automatically spawn new parts of the conveyor as I move it.

Mary had a little lamb..... | Five Nights at Freddy`s 2 : Unwanted Visitors