Work in Progress in Unreal Engine
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Share your creations!
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for once not for HGE (taking a break to make a game prototype for another game idea)
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UPDATE : Added Aero Cannon enemy with ability to shoot and can be affected by the homing attack and jumping. Still working on the bullet or whatever it's called. Also added explosion particles withsound,no bugs.The reasonfornotusingscreenrecorderinarticle
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What watches you from the dark but never blinks? | Five Nights at Freddy's : Witness | Teaser
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Five Nights at Freddy's : Witness | Mia Meets William | Full Cutscene & Full William Afton Showcase | EXCLUSIVE FOOTAGE | Behind The Scenes | Work In Progress
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Remaking the weapon system to allow (in the future) the use of various different things as weapons besides the default pistols. Fixed some bugs along the way, so now shooting during run and slide works as it's supposed to.
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When will the demo ACTUALLY RELEASE?
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Hereâs a sneak peek at one of our newest levels, designed to pull you deeper into the dark, surreal world of Necrophosis.
What do you think? Let us know your thoughts!
đĨ Check out the trailer: https://youtu.be/YUW0Wp9U_B0
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https://youtu.be/YUW0Wp9U_B0
https://youtu.be/YUW0Wp9U_B0
https://youtu.be/YUW0Wp9U_B0
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new ui w.i.p
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Refined Vehicle Air Control
Pitch, Yaw and Roll have all been reworked,
and moved to C++