Work in Progress in Unreal Engine
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The very bare minimum requirements of the STEAM PAGE is now finished and its currently under review 😄
We will go through and ask for feedback and iterate further.
ILL LET YOU KNOW WHEN THE STEAM PAGE GOES LIVE!
Happy weekend!
#OneMoreExperiment_Game
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Working on Level Design and Environment Art Direction for the demo—without Lumen or Nanite. Welcome to your house in the forest! 🏡
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"Welcome to TCV, the place where you can buy anything!"
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first report on hn rtx. made a bunch of basic materials, customized the project, read the documentation and now I'm starting to deal with assets. i remake the flashlight
in the second picture is a comparison
#HNRTX
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Five Nights at Freddy's : Witness | Hiding | Work In Progress
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BUGFIXES - For upcoming demo
1. fire in fire switches sometimes didnt appear. Seemed to be related to reloading checkpoints
2. vines didnt automatically spawn in some cases
3. Fixed several bugs with the force field
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QUICK UPDATE : Added enemy's bullet with improved homing attack
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UPDATE : Added auto-crouch when underneath something. Took waaaayyyyyy too longer than expected