Work in Progress in Unreal Engine

Share your creations!

Well this is looking pretty good, hope you all enjoy this little image.
Vintage Bonnie by @Battington & @TheMediocreMakers
The table and chair models are by @dot-e26


QUICK UPDATE : Fixed graphics quality settings when the actual graphics quality is more than the selected one in the settings. Also added resolution scale change with graphics settings.
Version 0.3.2 now available for download (i.e. this update)


UPDATE : Added light particles when boosting, jumping or collecting a ring. Fixed no damage invinsibility, or sometimes not any damage after getting once - bugs you may have never even noticed.
Version 0.3.1, now available for download on the game page.


Crafting intuitive and immersive UI/UX for Lobo! 🎮✨ Here’s a look at the Inventory & Equipment system I designed and implemented in Unreal Engine. If you're looking for a UI/UX designer for your game, let’s connect!


The battlefield of Twilight Wars doesn’t forgive mistakes. Adapt, outthink, and strike before your enemies do, or be erased from the game.
🎮 The clock is ticking. Wishlist Twilight Wars on Steam: https://store.steampowered.com/app/1396540/Twilight_Wars


VFX | Five Nights at Freddy's : Witness | Work In Progress
How do the Spirits actually posses the animatronics in Five Nights at Freddy's : Witness?
- In the most Realistic-Scientific way possible


Random Unnamed co-op shooter Devlog...(sorta)