Work in Progress in Unreal Engine

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First build of a real game where I am the lead dev just released! Try it out, hope u like it :) https://gamejolt.com/games/The_Labs/996496

The Beginning.
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Loading...Devlog 7: Some death explosion changes for the enemy, and a new enemy type, the Bombardier. Changed the pickups to be closer to the ground and fixed a problem with them spawning too small on an enemy death.

Loading...Devlog 6: Didn't get much done, was too busy doing other things, but I did make the enemy health bar more like the players, pickups only get used if your health is below 100 or shield's below 50, also made the map look a bit better.







Π²Π½ΡΡΡΠΈΠΈΠ³ΡΠΎΠ²ΠΎΠΉ ΡΡΡΠ°ΠΆ
in-game footage

ΠΠΎΡΠΎΠ²Π»Ρ Π΅ΡΡ Π½ΠΎΠ²ΡΠΉ ΠΏΡΠΎΠ΅ΠΊΡ.
Crapshot Alpha 1-2 (0.2.0) is out now.
Version differences:
Camera now faces the right way when loading into a stage.
menus now look more coherent.
Sorry it took this long. A pipe became public enemy no1 and I was trying to research changeable key binds
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