Work in Progress in Unreal Engine

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First build of a real game where I am the lead dev just released! Try it out, hope u like it :) https://gamejolt.com/games/The_Labs/996496

The Beginning.

W.I.P

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New footage

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Devlog 7: Some death explosion changes for the enemy, and a new enemy type, the Bombardier. Changed the pickups to be closer to the ground and fixed a problem with them spawning too small on an enemy death.

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Devlog 6: Didn't get much done, was too busy doing other things, but I did make the enemy health bar more like the players, pickups only get used if your health is below 100 or shield's below 50, also made the map look a bit better.

Π²Π½ΡƒΡ‚Ρ€ΠΈΠΈΠ³Ρ€ΠΎΠ²ΠΎΠΉ Ρ„ΡƒΡ‚Π°ΠΆ

in-game footage

Π“ΠΎΡ‚ΠΎΠ²Π»ΡŽ Π΅Ρ‰Ρ‘ Π½ΠΎΠ²Ρ‹ΠΉ ΠΏΡ€ΠΎΠ΅ΠΊΡ‚.

Crapshot Alpha 1-2 (0.2.0) is out now.

Version differences:

Camera now faces the right way when loading into a stage.

menus now look more coherent.

Sorry it took this long. A pipe became public enemy no1 and I was trying to research changeable key binds