Work in Progress in Unreal Engine

Share your creations!

Loading...More splines usage - this time to create a big room with walls and columns around it. Split it into ceiling/floor and walls for convenience.

Good evening folks, today we made a huge progress on the upcoming v2.0 of the Temesis Hoax Technical Demo.
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1rolling beds:P
https://youtu.be/qQelMFJ4TbU?si=Vdslv1w7tnoMS1F5
https://youtu.be/qQelMFJ4TbU?si=Vdslv1w7tnoMS1F5
https://youtu.be/qQelMFJ4TbU?si=Vdslv1w7tnoMS1F5


I missed #ThrowbackThursday because I was still working on the art but here is a (very) small snippet of what you may see in a short upcoming demo that would release prior to the Pre-Alpha.
"Deep below the ground is where the Visitor's Den lies..."
1THERE IS MORE TO BE DISCOVERED --- IF YOU DARE
WHEN THE TIME IS RIGHT --- ALL WILL BE REVEALED




We're launching a demo for our game "From the Heartlands" soon, if you'd like to check it out we have a page for it here on gamejolt now π. Heal the land, build up your homestead, help your neighbors and fight back the Witherbark.


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See You Soon! | Five Nights at Freddy's : Witness
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Loading...Devlog 14: New enemy type, The Imitation, a stationary enemy with a large health pool that spawns the Bombards, also a shader. Some performance enhancements too.

"I hear every creak... Every whisper... You're not safe with your friend."
Five Nights at Freddy's: Witness | Vortex Stream Teaser







