Creations in Art and Game

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I've updated this game with more contents but since Ludum Dare 55 rating period isn't over, I couldn't upload it yet. So for now, here are some shots from the update:

Working on Crafting recipes!

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(#Update #CharacterClothing) I Just tried a bunch of different mix with clothing that I have develop until this point just to see how it will work at runtime. (#FullyReplicatedMultiplayer)

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Bubbles!!!
This completes the Australian effects set. Also a sneak peek at the new "Crowd Requests" system. You can now change between effect sets.

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(#Update #Movement #Combat #Weapon #WIP) This is work in progress weapon system in "#TheZExperiment" Game, I showcased I little bit of interface but as an early stage everything will be completely changed and made to looking nice and fit the game itself.

Trying out that "Is this a video game" atmosphere.

Contrasting.

Manga test

Also Mollie speaks Japanese

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(#ChracterSwitch) Showcasing the capabilities of switching your characters at runtime without losing any progress, character keep maintaining their traits and everything else but be careful white they are disconnected that still ticking.

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(#CC > #GamePlay) From CC Tool to Gameplay I officially done it, now my characters created with my CC tool can be fully transferred used & remodified if need inside the game, I was working on this for the past to days, that's why I didn't post anything.

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I was making the next level then I realized I can make a combo system. And then Hit detection broke. I'm getting back on track now.