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Post GameDev things!

(Probably) The last patch for the current version of the game




Implementing new ideas and updating new levels are fun. However Ludum Dare has started so I'll be focusing there for now..
Today's #screenshotsaturday show shots of the updates:



Every dodge matters!
Time it right to escape death. Miss it, and the cult takes your blood.


I've decided that I'll be posting some stuff from the game to showcase the features implemented so far - first is the DIFFICULTY SELECTION, the very first thing that greets you in the game! HYSTERIYA and HARDCORE mode are locked behind beating Episode 1!
Голосование продолжается, потому что Огонек и Мартин набрали одинаковое колличество голосов. ( Внешности игрушек находятся в прошлом голосовании)
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I have already shared with you some screenshots on the evolution of the project, but through this video, you will see how much the game has evolved over the last 7 years

upcoming..
(there are more than just these of course)


so here's how stressful one bounce is now (subject to change)
music from pwned by 14:00