Questions in Game Dev

Post GameDev things!

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1#Devruary Worst bug I have to deal with is an annoyingly common one: misplaced visual elements. It can persist even if the code for it produces no errors. I then have to figure out what to add to fix it without throwing off the existing non-error code.
What’s the worst bug you’ve dealt with???? Hmm??? What a very interesting #Devruary question right here!!!!!!! Umm???? Perhaps..........
#Devruary Day 16: What feature almost broke your game?
Moving things in pixels per second almost broke our game... When testing the game at 120fps everything moved in double time, so I had to add extra math to each line of code to calculate frame rate 
What feature almost broke your game???? Almost forgotten about these #Devruary questions and everything here!!!!! Also, I won't day that features had almost broke my future parody games........
#Devruary Day 16
The feature that almost broke my game was the circular levels in Judgment of Heaven. It was very tricky to get working, but important for the setting.
#Devruary As a Ren'Py dev, the two things that could always break my games are (1) building a new feature incorrectly and (2) messing with the "screens" file too much!
I have since adopted a new game making rule: if it ain't broke, don't try to fix it.
What’s the biggest dev mistake you’ve/I'd officially made???? Finally!!!! An actual #Devruary question that's like a perfect one for me!!!!! Sorry folks!!!! Just got back from work!!!!!!
https://form.typeform.com/to/GAJSMd3e
the survey is now open!
This survey will end in April 13


















