All Posts in GameMaker


Loading...For day 495 of coding, I have refined the code provided from Heartbeast's tutorial to have the player spawn in an open area. Still needs some adjustments, but the spawning has greatly improved
I’m really proud of how the animations turned out here!
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Loading...Enemies lurk in the shadows of the sewers, awaiting their moment to strike.🐀🔪

Loading...For day 494 of coding; I finished the rest of Heartbeast's second video on random level generation, which covered movement refinement and drawing shadows with a new draw surface
The sprites used are made by Heartbeast
Can you hear it open?
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Loading...For day 493 of coding; I have finished 3/4 of Heartbeast's second video on random level design, focusing on the player and collisions
The player placement is a bit unrefined at the moment
Yes, You can climb that building in the background.
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Throughout your journey in Lutaland, you may encounter these small camps where nomadic Lutas who roam the planet will come to rest! If these camps are being used, you may be able to buy items from the nomads or be sent on quests!












