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Share your creations!

It's time to meet some adversaries."Emulated"

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Some scenes from Dark Astral Nebula!

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For day 495 of coding, I have refined the code provided from Heartbeast's tutorial to have the player spawn in an open area. Still needs some adjustments, but the spawning has greatly improved

I’m really proud of how the animations turned out here!

Wishlist Now:
https://store.steampowered.com/app/1425180/Vessels_of_Decay/?bet…

Don't have a PS3 console, just the controller?
Learn how to use a PS3 controller on your Windows PC without needing a PS3 console.For all the steps, I recommend the following video: https://youtu.be/Yy-Sc...
https://www.youtube.com/watch?v=FPpxD_-hNm0
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Enemies lurk in the shadows of the sewers, awaiting their moment to strike.🐀🔪

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For day 494 of coding; I finished the rest of Heartbeast's second video on random level generation, which covered movement refinement and drawing shadows with a new draw surface

The sprites used are made by Heartbeast

Hiya!

Teppo And The Secret Ancient City will be available for download in a couple of days! https://t.co/1BwBTPsSd7

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For day 493 of coding; I have finished 3/4 of Heartbeast's second video on random level design, focusing on the player and collisions

The player placement is a bit unrefined at the moment