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A level set inside a hollow tree trunk.

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For day 500 of coding, I started making steps to implement a system to randomly create rooms connected by hallways. So far, I have just made a function to create a 5x5 areas of floor that you can kind of see from the different maps

Help wanted for Rpg game (willing to pay)

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For day 499 of coding, I have altered how the player will spawn in the room to better prevent them from starting on walls. It will need to be worked on a bit more to ensure a guaranteed spot on the floor

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Much Sonic has been here.

More importantly the next major obstacle has been completed.

This is the new Monodo logo. What do you think?

Dishop is getting ready to surprise you! 🌟🎁

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for day 498 of coding, I have adjusted the exit spawn code. Now the exit will spawn where there are corners

🌟 New Devlog Out Now! 🌟

Unveil the musical puzzle of Searching Light! Discover how to defeat the flutist in the final levels.

👇 Watch Now: https://www.youtube.com/watch?v=iU72CEcQO1M

🎮 Play FREE Demo on our site

Don't forget to give us your feedback! 💬✨

You've NEVER seen a puzzle like THIS before! A MUSICAL BATTLE | Devlog
Play a FREE demo on Gamejolt!https://gamejolt.com/games/searchinglight/750347Visit our webpage!https://clovertales.comMusic by Once a Cero: https://www.youtu...
https://www.youtube.com/watch?v=iU72CEcQO1M
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For day 497 of coding, I have updated the exit spawn so that the exit will spawn next to two walls. I may need to make further refinements later on