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Loading...For day 559 of coding, I made two additional rooms to test how it would affect the map layout. It appears that the path stops at the parts of a room that is uniquely shaped

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Loading...Was testing a new enemy type (ranged), and may had forgotten about the importance of giving cooldowns

Loading...Stones Keeper II: The Chaos Lord announcement!
Take a look at the trailer to find out more about the new chapter of the story.
Wishlist now!
https://store.steampowered.com/app/2779310/Stones_Keeper_II_Chao…

Loading...For day 558 of coding; I tried putting in larger rooms to see if it was possible with the current code, and it worked

Loading...Added a new attack for Plantergeist, refined its other attack and added damage!
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Loading...For day 557 of coding, I have fixed the issue with path creation

Loading...Working on a new attack for Plantergeist!




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