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For day 676 of coding, I made a separate state for the player to stay still during certain room transitions

Nobody saw, but I actually posted the Prologue’s release date a day early on my Bluesky:

https://bsky.app/profile/l8ta.bsky.social/post/3lahmwtcups2k

Just thought I’d let you all know.

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𝗧𝗵𝗲 𝗠𝗮𝗿𝘁𝗶𝗮𝗻𝘀 𝟯

𝟮𝗻𝗱 𝗯𝗼𝘀𝘀 𝗳𝗶𝗴𝗵𝘁

@AMAStudio

Quick fact for platform games have some things and game example for make and study example

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An error I made in the last builds was to add too much blur to a pixel art game (FOD filter, on-hit, foreground decorations, etc).

Those blurs are now optional in the settings.

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Wishlist Mainasutto now on Steam!

https://store.steampowered.com/app/2580170

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For day 675 of coding, I have it to where the player continues walking through the transition to give the appearance of traversal

Since you all loved the last one, I’m excited to introduce the new part Unseen Lover! 💕

I’ll let you discover it by yourself ^^

https://gamejolt.com/games/Unseen-Lover/937124

Changes are coming to the Prologue…

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I've made this song in a slightly different style than I usually do. What do you think?

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For day 674 of coding, I have utilized the directional entry register to place the player on the appropriate side of the room