Design in GameMaker
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I'm working on a mockup/concept for my game's battle system!
This game will feature a cross between bullet-hell and real time combat in its numerous battles inspired by the Mario and Luigi series and Deltarune.
2 New heroes available in the game, a berserker with greater attack strength and a defender with more resistance
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Since my game has a bunch of team-support mechanisms, I have decided to add health bars so you can monitor your party's health (And finally find out who keeps letting your team down haha pls don't actually bully each other)
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Should UTRCraft go open source to for example make good mods easier and such? (Even though it's GM:S 1.4, but at least everyone would be reassured that it's safe lmao)
4 votes Voting finished
3D Joey Model (finally in a good program)
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WIP on a new snowy biome for my co-op roguelite arena, tried a dim terrain just so one can still see hazards