General in GameMaker

Share your creations!
Loading...

Ready for the first trailer of Dishop? Step into a Neonoir world filled with action, stealth, tension, and madness. Explore, interact, and unleash your deepest thoughts like never before.

Loading...

For day 533 of coding, I have been improving the ball collisions on the objects. Still a bit janky though

Do PS2 Games Work on a PS1 Console?https://youtube.com/shorts/jzNe42nVpH0

Loading...

For day 532 of coding, I've tried to improve the objects bouncing off each other. It looks worse right now, but maybe that's part of the process before things get better

Loading...

For day 531 of coding, I made an attempt to have the objects bounce off each other. So far, it looks a bit janky

Loading...

For day 530 of coding; I have refined the collision accuracy of the objects, although some still break into the walls. The improvement is evident in where the objects collide with the center portion

Gun animations i've worked on :3

Loading...

For day 529 of coding, the object ricocheting off walls is mostly working now

Loading...

For day 528 of coding, I have started working on having the objects move and ricochet off walls. This is the progress so far