General in GameMaker

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who could've known making a metroidvania is hard?
luckily, the map isn't as big (compared to other metroidvania maps) so it shouldn't be THAT hard 🥔
also if any of you know about any other UT themed metroidvania's please show me, i need some inspiration 🔥


For day 838 of coding, I have started making a new array to record clear spaces on the map in order to better distribute the resources


For day 837 of coding, I tried altering how much trees and big rocks to spawn so that they will appear on lower sections of the map
NEW GAME JAM STARTED!
Join a fun surreal game jam here: https://itch.io/jam/feverdream-game-jam2
The Theme was just announced, you may love it!


For day 835 of coding, I slowed down the pickups' movement to make sure that the smaller bounce is working. Thankfully, the bounce is working as intended

concept design for one of many enemies you'll be fighting in the void, Mantis impia.
this is just a CONCEPT and it was made by ME so ye he probably gonna change a bit.
and yes I'm basically making a metroidvania, except way smaller and undertale themed 🥔