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Loading...For day 896 of coding, I have found out the tree top sprite didn't change due to how it was drawn via the draw_sprite_ext function. With that fixed I can work on completing the animation

Loading...recreating that ricochet diamond from Castlevania, but little improved, sometimes it can chase enemies

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Loading...i really liked the effects of this massive spike ball

Loading...For day 894 of coding, I am preparing to give the tree tops a destruction animation once they land. There's no animation to show yet

Loading...Adding the sub itens. Its just like the axe of castlevania but bounces

Loading...For day 893 of coding, I have implemented the animation for the stump. The animation does need to be touched up, but it's looking nice so far

Soudy Adventure Crystallized - Progress Post
Changes and various things!
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Loading...Test n.1 : A short gameplay for the Spyro

Loading...For day 892 of coding, I'm preparing to have animation for when the tree stump gets chopped down









