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For day 904 of coding, I have applied the animation to the big rocks in-game. The animation still needs some work

should i release a demo of dusttale don't forget or just go for the full thing right from the start?

the demo would probably include chapter 1 and the first area of chapter 2 (witch is the first area of the metroidvania thing) 🥔

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For day 903 of coding; I have cleaned up the grouping a bit more, and I have started working on the breaking animation for the large rock

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For day 902 of coding, I was cleaning up the grouping between resources to cut out any redundant code

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IN GAME FOOTAGE OF MY NEW GAME ! no cut , no edit , only gameplay .

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Lightning striker! jumps between enemies and resets his attacks

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For day 901 of coding, I have applied the animation to the small rocks now

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For day 900 of coding, I've started working on giving the small rocks a destruction animation

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new footage of some phases of gameplay ! the atmosphere will be great :)

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first attack ive made in the cheetos engine
ngl pretty good so far, at least compared to classic tml