General in GameMaker

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It's been a while since our last post, but development is still ongoing! I've made some changes to the plans, but the work continues. I'll try to release the finished game soon

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For day 944 of coding, I have fixed part of the frame issue for when the player dashes while standing. I just now have to fix it when the player dashes while moving

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Which view do you prefer?

#mmorpg #gameplay #fantasy #browser #gaming #rpg

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For day 943 of coding; to help in finding the source of the sprite troubles, I now have the display show the current frame and sprite being used by the player

PROJECT ANNOUNCEMENT: SUSPENSION OF DISBELIEF

https://www.youtube.com/watch?v=8AJMQzzHxIA
https://www.youtube.com/watch?v=8AJMQzzHxIA
https://www.youtube.com/watch?v=8AJMQzzHxIA

the mobile version is now playable but still has a few bugs...

#mmorpg #mobile #fantasy #gaming #gameplay

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For day 942 of coding, I still haven't figured out what's going on with the direction. I may need to program in a way to display sprite information to help pinpoint the source

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For day 941 of coding, I noticed that the player wasn't facing the right direction when dashing. It's been mostly fixed except for one direction

Should I release an update every time I fully finish a dungeon, or should I release one whenever I feel like it?