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For day 978 of coding, I thought to try altering the player's depth during the exit. It still looks weird afterwards; so I'll have to try something else
Make the demo 1.2 available, the game is still under development We'll have more fun in 2026
デモ 1.2 が利用可能ですが、ゲームはまだ開発中です 2026年はもっと楽しくなる
https://www.mediafire.com/file/kqxkkfq101s1rml/akudemo+1.2.zip/f…
silksong is giving me so much inspiration for the metroidvania side of "dusttale don't forget".
most of the engine is finished now all i REALLY need is a pixel artist 🥔
(please help)


For day 976 of coding, I tried to address the issue from the last video by making the entrance condition be based on movement direction. It's not going like I expected, but I'm making progress





Should I release the new update??
4 votes Voting finished


For day 975 of coding, I found something odd while testing the exit. It seems pretty minor, but I should see why it's happening in the first place to prevent future problems


For day 974 of coding, I am looking into different methods of executing the forest traversal scripts


For day 973 of coding, I removed a variable that I've found wasn't being utilized at all in regards to wall collision checking