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For day 1112 of coding, a dragon makes an appearance. I just need to assign collision, a shadow, etc.

Dragon is by @SubterraneanExhibit

My new game is coming 30th January 2026!

Wishlist: https://store.steampowered.com/app/3909510/Brick_Layer/

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For day 1111 of coding, I made a object that will be flying with a placeholder sprite. Clearly, I need to adjust for speed and depth correction

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For day 1110 of coding, I've added a new layer with a new set of clouds to see how it looks

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Hey guys, I've been away for a while, but I'm still working hard on this project.

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For day 1109 of coding, I made sure the forest exits are set to the correct depth that will allow the shadows to appear over them

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For day 1108 of coding, I've given more space between the clouds. It does look a lot better. Less is more indeed

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For day 1107 of coding, I've put in the depth sorting for the big rocks with some adjustments to what y position to make the calculations from

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Here's some video for you.

Something big is coming.