All Posts in GameMaker Studio 2


Loading...For day 468 of coding, I have fixed the display results for the split hand. The problem was caused by the current checks that determine what is displayed. I made those checks simpler by just using a flag for a split game rather than checking states

Loading...For day 467 of coding, I have fixed the scoreboard. Now I need to later fix the results display for the split hand

Loading...For day 466 of coding, I have applied the dealer's draw flip to the split game
The scoreboard is acting a bit funny right now, but I'll have that addressed later

Loading...For day 465 of coding, I have applied the card flipping to both of the player's split hands

Loading...For day 464 of coding; after a bit of time, I have applied card flipping to the start of the player's split hand

Loading...For day 463 of coding, I have applied the card flipping function to the Player's "Double Down" event

Loading...For day 462 of coding, I have applied the card flipping function to the dealer's draw event

Loading...For day 461 of coding, I have implemented the card flipping for the player's hit event

Loading...For day 460 of coding, I have gotten the starting cards (not including the dealer's hidden) to flip over

Loading...For day 458 of coding, I have fixed the issue with the dealer not showing the cards they have drawn

