All Posts in GameMaker Studio 2

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For day 1188 of coding, I am working on a delay before the object starts being pushed. I will need to find a way to reset the timer when the pushing stops

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For day 1187 of coding, I am working on increasing the movement speed. The attempt works, but the movement does look choppy

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For day 1186 of coding, It seems that I found a way to no longer make the object cling to the player when being pushed. The movement is slower, but it doesn't seem too bad

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For day 1185 of coding, I changed the pushing code back to how I had it the first time as it's the most successful attempt so far. There's still a position jumping issue that I haven't been able to replicate yet

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For day 1184 of coding, I made another attempt to stop the catching. While not as catastrophic, the object latches on a bit more than originally

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For day 1183 of coding, I made an unsuccessful attempt at fixing the object latching on to the player. This attempt just led to jumping and freezing

I'll tell you that when I started with GameMaker Studio 2 I had no idea how I was going to learn, but now I have overcome ignorance with knowledge.

My inspirations from this come from Toby Fox and those solitary creators who have achieved so much.

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For 1181 of coding, I am working on being able to push certain objects

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For 1180 of coding, I was doing some testing on collisions. The collision glitch in this video may be a problem, I might just design in way where it doesn't occur for now

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For 1179 of coding; I should've realized this sooner, but object creation order is important for object interaction. I swapped the speed and positions of the test objects