general in GameMaker Studio 2



For day 880 of coding, I added a visual of the exit's collision box during debug


For day 879 of coding, I found out that some of the information for displaying player states in the debug was missing. They have been added now


For day 878 of coding, I've added the rest of the boxes for debug visibility. I did notice something odd with the player states that will be checked out tomorrow


For day 876 of coding, I've added some boxes behind some of the debug information for better visibility


For day 875 of coding, I'm looking to adjust the text color for the debug info; but I think I might just make a display box for them instead for visibility


For day 872 of coding, I made it to the end of the tutorial; but the shader isn't displaying a transparent rainbow effect on the sprite. I'll need to look into what went wrong


For day 871 of coding, I was shown how to do this now from further in the tutorial


For day 870 of coding, I followed a bit more of the shader guide. This is what I got to do at this point


For day 868 of coding, I am following along on the basics of shaders. part of the tutorial showed me how to apply a greyscale effect to a sprite. Of course the effect is just for testing


For day 867 of coding, I have started studying the basics of how shaders work in GMS2. Right now, It's a little hard to wrap my head around; but I'm getting there