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RTG Dev Flashback - July 2022

"Deadly bouncing lights" was the last gameplay mechanics I added to the game. They opened possibilities of more action levels although I invented many interesting puzzles involving them as well.

https://store.steampowered.com/app/4032050/RTG

#Devruary Ball Rampage is performing very well, in my perspective. It has 92 downloads so far, 30 active devices, atleast 2 daily players and a rating of 4.71. These results are from my play console

I thank the Good Lord for this Blessing & you all

Almost Five years since my first released game. Thanks to all for the feedback, motivation and overall good comments. A small update now available!

Bug fixes, item fixes, spell fixes, few spelling errors fixes.

https://gamejolt.com/games/SpicyPeppe/654536

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Dev Flashback - Jan '22

Another flashback! In January 2022, I had majority of puzzles already done. Despite that, big amount of work was still before me (80/20 rule). In animation you can see one of later levels in the game.

https://store.steampowered.com/app/4032050/RTG

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A little gameplay of the First Level.

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🔥 Think Fast. Bounce Faster.

Smash blue blocks, avoid exploding red ones, and use green blocks to escape before you get trapped! Every second counts

#MobileGaming #IndieGame #AndroidGame #PuzzleGame #NewGame #BallRampage

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