screenshotsaturday in Indie Game

Share your creations!


π₯ BOOM! Synth bots just got wiped out by the Harmony Shield's explosive blast!
Started as a sketch in #aseprite β now itβs lighting up the battlefield in-game. Super proud of how this turned out!


Rebuilding the cake themed level! It now has a whole different layout (but still keeps the "vertical" level design feel).
And also enhanced the gameplay flow by letting the player charge a jump while he's in the air! (Good luck speedrunning this game!)
All the variants/skins you can choose from that I plan on adding to my GDevelop desktop isopod/pillbug/roly poly pet based on real species/morphs! ("Common", "Zebra", "Rubber Ducky", "Yellow Spotted", "Amber", and "Marbelized")

We're not turning Ale Abbey into a TCGπ΄ but those brewer profiles are slowly looking the partπ»βͺ We keep adding more info about their stats, needs and whereabouts, and it keeps looking good!!π€

UNDERTALE Endless Breath phase 420 -
MAXIUM OVERDRIVE


Mad respect to all the UX/UI designers out there β this took way longer than expected (realities of wearing multiple hats), and it's still not done. π
But hey... weapon customization is coming along! π§π


How I deal with repetitive sounds in my game Hyperslice




Added the option to adjust your screen shake (and even increase it for those psychotic enough)


Sweeping up some seeds.




Post jam version is complete! Get it while fresh!
Here are some shots for today's #screenshotsaturday to celebrate its release: