screenshotsaturday in Indie Game

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Rough guy is going to be filling in for a little while.

Sand trap is ready for action, Rough here will highlight some points of importance.

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The windy valley of the fireflies. Flora & Fang is available on Steam.

I'm making pause menus for this game. Here are some shots of them for today's #screenshotsaturday:

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The Insectile Demo is getting a New Game Plus?!?

The demo is short, sweet, clever, and highly replayable - so why not hop in with a different party of bugs?

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💥 BOOM! Synth bots just got wiped out by the Harmony Shield's explosive blast!

Started as a sketch in #aseprite — now it’s lighting up the battlefield in-game. Super proud of how this turned out!

#screenshotsaturday #pixelart #indiegame #madewithunity

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Rebuilding the cake themed level! It now has a whole different layout (but still keeps the "vertical" level design feel).

And also enhanced the gameplay flow by letting the player charge a jump while he's in the air! (Good luck speedrunning this game!)

All the variants/skins you can choose from that I plan on adding to my GDevelop desktop isopod/pillbug/roly poly pet based on real species/morphs! ("Common", "Zebra", "Rubber Ducky", "Yellow Spotted", "Amber", and "Marbelized")

We're not turning Ale Abbey into a TCG🎴 but those brewer profiles are slowly looking the part🍻⛪ We keep adding more info about their stats, needs and whereabouts, and it keeps looking good!!🤓

#indiegame #pixelart #screenshotsaturday

UNDERTALE Endless Breath phase 420 -
MAXIUM OVERDRIVE

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Mad respect to all the UX/UI designers out there — this took way longer than expected (realities of wearing multiple hats), and it's still not done. 😅

But hey... weapon customization is coming along! 🔧🚀

#indiegame #gamedev #unity2d #screenshotsaturday