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We did-it! We got the engine both running, and, recording, at a full sixty frames-per-second!

We've also added sound-effects based on real strike-recordings; thankfully, no actors were even mildly-harmed whatsoever in their makings!

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Now you can actually win and lose each match instead of it lasting forever!

We now use a special "Knockout-Pixel"-system, since the engine's now entirely controlled by cursor movement.

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Guess who managed to release it early??? 😏😏😏
(Devlog No. 2)

we are COOKING!!! 🔥🔥🔥 (Devlog No. 1)

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Ladies, Gentlemen, Lesbians, Gays, Bisexuals, Transgenders, Queers, Intergenders, Asexuals, and other associations, affiliations, and orientations:

The JaderVerse, is NIGH!

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3D Fighter Positioning Pre Alpha Test:

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fazair.exe | RUNNING

MadPoint One Initiative Full Games List

Good news, I'm making a short film in Roblox about the spookeh backrooms. So, uh, bad news, all developments (planned, in-development, and updates) will be postponed.

Title reveal... and more sneak peek!