videogamedesign in Pixel Art

So, i made a sprite 4 checkpoints (cuz the toadette level is 2 hard and the Mind and ice level gonna be too long).
wanna ask something, should i use checkpoints like the ones from NSMB(flag+shroom) or checkpoints like the original SMB(no flags).







#UnderwaterDiving BETA DEMO 0.98.5 AVAILABLE
You are an #underwater #diver surrounded by aggressive fish and minefields
USP: Energy <=> Life + Stamina + Oxygen
Watch 30s of #Gameplay 20240720
BETA DEMO also available on #Steam:
https://store.steampowered.com/app/2178190/Underwater_Diving/


#NinjaScroller 1.61.4 BUILD 45 AVAILABLE
With DOUBLE JUMP & QUICK FALL ATTACK!
A challenging #PixelArt #ActionRunner game with a #Retrogaming vibe🕹️
Watch 30s of #Gameplay 20240720
Available on #Steam:


For today's boss addition: a tree with feet


With stats like these, welcome to Ale Abbey, Postulant Anastasia!🍻⛪ You will receive your complimentary pint posthaste, and you can start brewing instantly!🤩




Secrets of The Deep has been completed and I'm updating its sequel which is this game.
Today's screenshots show recent updated stuffs.
Hello everyone, I have seen some people interested in the topic of game development, here I leave you a link to download Construct 2. The same one with which I created Stone Forest.


Never Ending Noise (fake noise) - Pt Fried Delight (bepdomize)

