videogamedesign in Pixel Art
Post those pixels!
HMMM. My plan to update the UI for Converter Devices has hit a snag.
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I finally got around to animating the enemies' stinger bullets colliding with the player! Next, I'll, for starters the bullet sprite in the correct sorting layer so it doesn't render below Hensen like it does in this video... Then, not sure yet!
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#UnderwaterDiving 1.0.6 AVAILABLE
You are an #underwater #diver surrounded by aggressive fish and minefields
USP: Energy <=> Life + Stamina + Oxygen
Watch 30s of #Gameplay 20241117
Available on #Steam:
https://store.steampowered.com/app/2178190/Underwater_Diving/
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#NinjaScroller 1.61.5 BUILD 46
With DOUBLE JUMP & QUICK FALL ATTACK!
A challenging #PixelArt #ActionRunner game with a #Retrogaming vibe🕹️
Watch 30s of #Gameplay 20241117
Available on #Steam:
2 Spots left, pls lemme know if your interested in Green Bear :D (also this is a concept the office)
All the Green Bear animatronics have been taken, I just need 4 people to play as a news reporter and pizzeria owners as well as a close friend. (Also this is a new version of Jeremy)
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#UnderwaterDiving 1.0.6 AVAILABLE
You are an #underwater #diver surrounded by aggressive fish and minefields
USP: Energy <=> Life + Stamina + Oxygen
Watch 30s of #Gameplay 20241116
Available on #Steam:
https://store.steampowered.com/app/2178190/Underwater_Diving/
Yea, definitely time for a Converting/Crafting UI overhaul
Gonna make it smaller, and more more intuitive
Every time I go to use this I forget if it's on [Insert Fuel] or [Insert Item]
Swapping to use the Modular InventoryUI from Fishtank etc will fix it!
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