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A simple joint combat video, more focused on seeing some things about the skills.

Conclusion: Aken and Slumi need a buff on Tp recharge or a reduction in skill cost Tp.

Another new area finished (A mine), this time late due to errors with the light plugin... but they have already been solved.

This area has its own enemies, the most characteristic of the area would be the Kobolds (the ones in red).

Extra in Article.

I have started with more optional locations in the game, at the moment my favorite is an abandoned town, mainly since I implemented fog in it, although it is very little noticeable in the image .

Between drastic map changes… I think the first place would be this little beach coast.

The change is very drastic, partially since it made more of a transition towards vertical, since before it was moving forward horizontally.

The skill trees for the characters have already been implemented, in this screenshot it is Aken that has 3 own trees for each category.

Note: Anything in the game will be in English, at the moment it is in my language because it is more comfortable... XD.

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I think it's a little strong... maybe it needs a buff.

Happy new year!

Read the article Please .

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A simple sample of three "slumi" skills, mainly artillery.

(Seven times I recorded this... and this was the only one with good performance, although it has an error with brightness saturation XD).

Merry Christmas Eve and Christmas everyone! I hope you all have a great holiday.

Thank you very much for all the support you have given me, your support is the best Christmas gift I can have... Thank you very much!

ATTE. XUR565

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Slumi gameplay and secret ability leaked