show_and_tell in RPG Realm


Coming soon. For real this time.

You meet this monster at the top of the stairs. Do you draw your sword, or do you try and run past?
Finally released my first devlog for my Kingdom Hearts-inspired game Luminous Realms!
Excited to hear everyone's feedback on the game.















Languages available for both games: English, spanish, portuguese, french, german, italian, russian, chinese and japanese.
Note: 3rd game is an early access. Its release is at november/2022
https://store.steampowered.com/bundle/26014/Trilogy_of_Time/

Hit and run alchemist tactics. In ranged combat you have to do quite a bit of kiting, but I think that fits the fact that you are a nerdy alchemist.

Loading...Preview of the new main menu in Mekanikko. To be honest, this is more simplified than the previous menu. However, this consumes less memory size and it is more optimized than the last.

The templar is here. They are good at riding horses and killing, and I’m not seeing any horses around…
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Loading...The "Frog Hop flask" lets you jump and makes turtles explode. It can be used as an evasive maneuver in close combat as well.

Loading...In the Ether Structure, watch out for the spikes!

Adding more information about whether an item is worth equipping or not.
Still's a WIP and does not represent the final result.


