show_and_tell in RPG Realm

Share your creations!


The first 16 minutes of Heroes of Time.
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The entrance of the Black Forest...


Inventory Layout Improved with Success (using Containers' method).
Now it's easier to customize it and the code is simplified.
I will keep going to make small changes here and over there, before starting a new feature.


Friends of the flask,
our new patch is ready to be played! It brings many minor changes as well as features for accessibility that should help out people with vision deficiencies. Check out the latest devlog, if you want to find out more:


Coming soon. For real this time.

You meet this monster at the top of the stairs. Do you draw your sword, or do you try and run past?
Finally released my first devlog for my Kingdom Hearts-inspired game Luminous Realms!
Excited to hear everyone's feedback on the game.

Making A Kingdom Hearts Game
❤️ Patreon ▶ https://www.patreon.com/yahyadanboos🎮 Discord ▶ https://discord.gg/aAcUcqa5jA🐦Twitter ▶ https://twitter.com/YahyaDanboos📷 Instagram ▶ https:/...
https://www.youtube.com/watch?v=uVv45oq6Hkg















Languages available for both games: English, spanish, portuguese, french, german, italian, russian, chinese and japanese.
Note: 3rd game is an early access. Its release is at november/2022
https://store.steampowered.com/bundle/26014/Trilogy_of_Time/

Hit and run alchemist tactics. In ranged combat you have to do quite a bit of kiting, but I think that fits the fact that you are a nerdy alchemist.


Preview of the new main menu in Mekanikko. To be honest, this is more simplified than the previous menu. However, this consumes less memory size and it is more optimized than the last.