Verbal Void is a 2D Action, BEAT ‘EM UP, RPG that explores the Autism Spectrum and Neurodiversity. It is set in a small town on an island far, away that’s fallen into disrepair and despair. It’s up to three young kids to solve a decade-long mystery and discover more about themselves in the process. Along the way, they will meet various characters, each dealing with their own little part of the world. It's up to you to solve, help and restore this town from far away.
---- ABOUT ----
Verbal Void uses a range of innovative gameplay mechanics to put you in the shoes of these young adventures. It uses a range of visual, audio, and gameplay cues, that will guide you through the world. Some of these are:
-- Conversation battles --
Talk and interact with characters through an RPG-styled battle. Where you can choose non-verbal, verbal, or books to create messages that you then ask people.
-- Meltdown battles --
Face your fears and darkest emotions, by beating up monsters that represent these feelings. In the process, defeating the negative emotions that have once ruled over you.
-- Character selection --
Play as 3 characters throughout your adventure. You can change between them at any time. Get to see how they interact with the world, and how they see it?
Join our discord to stay tuned!
http://discord.gg/h3vcqpH
---- Devs ----
@Mebradhen - Main Creator
@Crimzzzn - Concept Artist
Removal of Green Jumpsuits - Crimzzzn
Mild Fantasy Violence
Mild Language
Comical Shenanigans
https://www.youtube.com/watch?v=IVZhKv4OdnI
365 days ago, An Aspie Life was released into the wild! So, on this first anniversary, I want to say thank you to all of you who followed that and the upcoming games development and of course played it. So, Thank you!
https://www.youtube.com/watch?v=Cxd-eVLwrSQ
Over the last 2 weeks, I have been working on a lot of behind the scenes code, stuff that will help me in the future. But as you can see in the video, you can now fail a battle or claim victory.
https://www.youtube.com/watch?v=uPiwl5kDz5g
Over the last 2 weeks, I have been working on the game’s RPG combat. Right now, I’m working on the ‘moods’ that can occur in battle. These are confusion, sleeping and possession.